The best interface is no interface

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In 1984, Apple adopted Xerox PARC’s WIMP — window, icon, menu, pointer — and took us a galactic leap forward away from those horrifying command lines of DOS, and into a world of graphical user interfaces.

We were converted. And a decade later, when we could touch the Palm Pilot instead of dragging a mouse, we were even more impressed. But today, our love for the digital interface has gotten out-of-control.

It’s become the answer to every design problem.

How do you make a better car? Slap an interface in it.

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